Top developers ponder the future of video games

Top developers ponder the future of video games
Gamasutra
"We need to start working with people outside of the video game industry: fashion designers and architects, because we are going to be left behind," he continued. "It's Picasso who said, 'you get nothing original from an echo.' It's very true." He said ...

Gamasutra

Video game review: Need for Speed: Most Wanted
New York Daily News
Need for Speed: Most Wanted is easily the most exciting and visceral car racing video game you will experience this year, but I can't help lamenting how much better this could have been. Developer Criterion does just about everything right; it just ...

New York Daily News

Tom Hardy to star in 'Splinter Cell' video-game adaptation
HitFix
Officially known as "Tom Clancy's Splinter Cell" thanks to Ubisoft's acquisition of the Clancy-founded video-game developer Red Storm Entertainment over a decade ago, the games (six so far) have collectively sold over 22 million copies, with a series ...

HitFix

$20 million boost for Aussie game makers
Sydney Morning Herald (blog)
Australia's troubled video game development sector is set to receive a badly-needed shot in the arm within six months, with Federal Arts Minister Simon Crean announcing a $20 million fund to assist local studios. It's been a tough few years for local ...

Video games Japan fights back
The Economist
On Google Play, a social-gaming site where “Blood Brothers” is the current top-grossing Americangame, the fans' reactions include: “very addictive”, “very fun and addictive” and “so addictive”. Could it be that, after years of waning popularity, the ...

Game on! Jobs in Ireland's video games industry up 91pc in just three years
Siliconrepublic.com
Of these, 280 people work in core development, including 41 separate game development teams working across 12 different platforms. Development was found to have centred primarily on the iOS platform, with browser and PC platforms also commanding a ...

Why Assassin's Creed 3 villains are so good
Examiner.com
According to a Ubisoft developer started Reddit post on Tuesday, "Assassin's Creed III" creative director Alex Hutchinson said the development team really wanted to put in the time for the villains, since they felt like they could have done better with ...

Call Of Duty: Black Ops 2 Review
Gamersyndrome
This is probably the reason why Activision prefered making a sequel to Black Ops rather than making another Modern Warfare game: developer Treyarch tried to give a fresh spin to the standard Call Of Duty formula in both single player campaign and ...

BAFTA honours young video game designers
T3
The Young Game Designers Competition is open to any UK developers between 11 and 16 years old and aims to reward the brightest budding video game creators. For the first time this year, two awards are up for grabs including The 'Game Concept' award, ...

T3

Five 'GTA 5' key themes revealed; Japanese sales expectations revealed
Examiner.com
Dan Houser today revealed the five key themes for the upcoming multiplatform video game, “GTA 5.” The vice president of Rockstar Games told Japanese gaming magazine the biggest factors in the Playstation 3 and Xbox 360 title. You can check out some ...

Wargaming Sets up Direct Presence in Southeast Asia
MPOGD.com
November 15, 2012 - Wargaming, the award-winning online video game developer and publisher, is pleased to report steadfast growth across Southeast Asia as well as announce its direct presence in the region. Guided in its first steps into the regional ...

Bungie says Halo was vital for Xbox Live
GamingBolt (blog)
“As a group, we provided both technical and creative guidance and thought leadership that really pushed the limits. We weren't just a game developer using the service. We were integrated in the design of the service and how it worked. Systems for ...

GamingBolt (blog)

Aust government makes AU$20M video-games investment
ZDNet
This fund will assist the sector to reclaim their competitive advantage and support the developmentof games in Australia, investing in the intellectual property of our creative businesses to give them a stronger position internationally." He also ...

C-Blogs RSS
Destructoid (blog)
When I set out to make an adventure video game that is played in the real world, I was reminded of when I was a kid growing up with my Nintendo. When I wasn't playing the games themselves, I often played with friends where we imagined we were in the ...

From Games to Reality: Q&A with Jane McGonigal
Swarthmore College The Phoenix Online
Jane McGonigal, PhD is a games developer and the author of “Reality Is Broken: Why GamesMake us Better and How they Can Change the World.” Her work focuses on how social ... Did the idea to make games specifically tailored to solve real world problems ...

Firefighters Use Video Games to Hone Their Skills
Side Mission
... with the help of video games. The group teamed up with the University of Salford to create a fire simulation video game. ... The developers had help from Fire and Rescue Services while programming fire behaviors and spread patterns. The users will ...

Games Inbox: PS Vita future, Halo 4, and video game review scores
Metro
We're also very keen to see Dragon's Crown from Odin Sphere and Muramasadeveloper Vanillaware. There's also format exclusives Killzone: Mercenary and Keiji ...PS: Just moved into Sutton Coldfield and don't really know anyone, if there are any GC...

Metro

A slew of screens from Insomniac's multiplatform tite 'Fuse'
Examiner.com
Along the way Insomniac changed everything about the game, renamed it "Fuse" and going from cartoonish graphics and slapstick to a much darker and dramatic tone that is more in line with thedeveloper's past blockbuster shooter series, "Resistance".

Play is excavation: the search for game poetry
Gamasutra (blog)
The collection – sporting the lengthy title Blue Wizard is About to Die: Prose, Poems, and Emoto-Versatronic Expressionist Pieces about Video Games (1980-2003) – contained 47 video-game-centric poems, the majority focusing on the arcade games that ...

Early Winners in Wii U Games
New York Times
Wise shoppers do not buy new video game systems for the games that are released at the same time. They buy them for the games in the future. ArtsBeat · Breaking news about the arts, coverage of live events, critical reviews, multimedia and more. Go to ...

King.com advances social games advertising to the next level with innovative ...
Sacramento Bee
Leveraging the rapid rise of the company in the last year to become the second largest games developer on Facebook – with over 12 million daily active players – King.com's growth in advertising revenue has been driven by its ability to craft solutions ...

Street Fighter X Tekken Vita Review
GamingBolt (blog)
When a game that hardly has any effort put in manages to look good by default how amazing it must be if the developers actually did something about it from the bottom of their hearts. I'm not saying the effort is missing from this game, but there could ...

GamingBolt (blog)

This Game Doesn't Need Guns Or Explosions To Make You Care. Just A House.
Kotaku
A lot of times you'll see developers try to make you connect with a character by making you watch them do a lot of animations, emote straight into the camera, get big shiny tears on their faces and dance all over the uncanny valley to try and win you ...

Contest: City of Steam Beta Codes Giveaway
GamingBolt (blog)
15th, Nov. 2012 | Posted in Contests | by Kartik Mudgal. City of Steam is awesome, and now we have 30 beta codes we have to give a way for our readers. Our exclusivedeveloper journal here will tell u all that you need to know about the game and more.

GamingBolt (blog)

Date set for the season finale of 'The Walking Dead'
Examiner.com
Even though November 21 marks the end of the series doesn't mean that TellTaleGames is through with its hallmark game. The developer will be releasing the gameon PS3 and Xbox 360 in two editions: the game by itself and a limited edition which comes ...

Examiner.com

Seven Worst-Timed Cameos
Daily Beast
Fans who got their hands on Call of Duty: Black Ops II after it hit shelves Tuesday night were the first to discover former CIA director David Petraeus's fictional promotion on the video game. A scene introduces “Secretary of Defense Petraeus,” a ...

Opinion: Playing with my kids helps me make better games
Gamasutra
In this reprinted #altdevblogaday opinion piece, Itzy Interactive's Kyle Kulyk explains how watching his children play gave him a better understanding for how to design games. A funny thing ... I hope I can describe this idea in a way that could prove ...

Gamasutra

Developer Interview: KnapNok On Spinning The Bottle For Wii U And Creating ...
Nintendo Life
Developer Interview: KnapNok On Spinning The Bottle For Wii U And Creating Innocent SocialGames For Adults. Posted Thu, 15 Nov 2012 | 12:00 GMT by ... Spin The Bottle certainly isn't your average run-of-the-mill video game - but then the studio behind ...

Sheriff Gaming Continues Innovation with Two New Online Slots
Casino Scam Report
The 3D game developer is back at it again, as Sheriff Gaming is showcasing its commitment and hard work with the launch of two new innovative 3D slots – 'Billion Dollar Movie' and 'InCash'. Billion Dollar Movie is a 20 win line, 5 reel, 3 row 3D video...

Casino Scam Report

Judge Unplugs Class Action Over Video Game Co.'s Data Breach
Law360 (subscription)
Law360, New York (November 15, 2012, 3:30 PM ET) -- A California judge on Wednesday tossed a proposed class action accusing video game developer Valve Corp. of failing to adequately protect user information, saying the plaintiffs had failed to allege ...

This week's video games
Arizona Daily Star
She was pleased with the integration of the microphone for some minigames, prompting her to shout answers at the game in the same manner she does the show. I can't quite vouch for the game'seducational value - the game sure doesn't ask much of its ...

Australia, Activism and Gaming
RU Daily Targum
Thompson has brought numerous lawsuits against creators and developers and has long sought congressional legislation that would regulate the sale of video games. The gaming industry and its proponents have long fought against such allegations, claiming ...

Candy Crush Saga goes mobile, Bubble Witch Saga is coming to Android and ...
Inside Social Games
King.com's advertising solutions have included incentivized video, where users opt into watching short video ads in exchange for additional lives in their game. The click-through rates for these are over 5 percent and the completion rate is over 85 ...

Inside Social Games

Valve Blocks 'Slenderman' Game From Steam Due To Copyright Concerns
Kotaku Australia
An option holder is not the trademark holder, but owns the contract on an IP and is able to licence it out for a film, TV, book, video game, or other endeavour. Ross is currently in communication with the Slender Man option holder, and it looks like he ...

Video: 'Sleeping Dogs' Dragon Master DLC trailer
DigitalJournal.com
With many console games being wired to the Internet, game developers have the opportunity to deliver downloadable content (DLC) to the masses. It cuts out having to spend money on CDs and other mediums of data storage. For the gamer, depending on ...

DigitalJournal.com

XBLA developers honored in Game Developer's Magazine Power ...
By Scott Baker
The November 2012 issue of Game Developer Magazine features their Power 50 list. These are 50 individuals who have ... These are 50 individuals who have made significant contributions to the evolution of game development in multiple areas. As fans of Xbox Live Arcade, we want to shout out the XBLA developers who earned their place on the list with some of our favorite games this year. We salute you. Design Nels Anderson – Klei Entertainment Dean Dodrill – Humble Hearts ...
xblafans.com

Game changers | Local | News | The London Free Press
Michael Schmalz, president of London-based Digital Extremes, said developing a major consolevideo game costs at least $20 million, and developers have to sell millions of copies just to break even. “It's really a horrible business model that goes back way too long,'' he said. ... Thomson formed a partnership with Albert Lai, a California-based developer who created a program to track usage of Facebook games. The company recently released Mech Force and will launch two new ...
Home Stories

Lessons from DIG | Harrison Pensa
By David Canton
One for game developers, another for web developers, and another for students interested in game development. Here are some random ... Graphics improvements in video game design have been impressive over the years. But now video ...
Harrison Pensa

MCM BUZZ – Movies, TV, Comics, Gaming, Anime, Cosplay News ...
By Laura Kate
For game developer Nicoll Hunt, aspirations of creating the world's greatest beat-em-up have been with him for years, way back in his teens. It didn't matter to him that he was completely out of his depth and had no idea how to make games, ...
MCM BUZZ - Movies, TV, Comics,...

Video: 'Hitman - Absolution' covert game play demonstration
Before "Hitman: Absolution" is due for release next week on November 20, developers have released videos showing the different ways you can play the game.
RSS Feed - Latest Digital Journal News

Is a games developer and a games designer the same thing? - Yahoo ...
Not really. There are two definitions of a games developer: the actual studio group where they develop the game and someone who works at the studio. A game ...
uk.answers.yahoo.com/question/index?qid...

Treyarch Game Developer Explains How Call Of ... - One News Page
Treyarch Game Developer Explains How Call Of Duty: Black Ops II Was Designed ... Call of Duty pro gamer Mike “Hastr0” Rufail to design the multiplayer eSports.
www.onenewspage.us/.../Treyarch-Game-Developer-Explains-...

Gamasutra - News - 5 problems with co-op game design (and possible solutions): "If you're making a co-op video game and it feels like an overwhelming task, don't worry -- it's not just you who feels this way. "Designing for co-op is basically designing in hard mode," said Tanya Short, senior gameplay designer at Funcom, speaking at the Montreal International Game Summit this week. "Your players will not only complain about your game, they'll start complaining about each other." But she argued that the benefits of co-op play far outweigh the negatives -- as long as the co-op is integral to the game design. "Right now there is a lot of parallel play," she said. "Developers think that they can get the benefit of co-op games without actually letting players work together. It's more that you should give players the tools to allow them start caring about each other in a story they create together." "



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